Crimes Scenes as Augmented Reality, off-screen, online and offline

Research output: Contribution to conferencePaperResearchpeer-review

Documents

  • Kjetil Sandvik
  • Anne-Marit Waade
Our field of investigation is site specific realism in crime fiction and spatial production as media specific features. We analyze the (re)production of crime scenes in respectively crime series, computer games and tourist practice, and relate this to the ideas of augmented reality. Using a distinction between places as locations situated in the physical world and spaces as imagined or virtual locations as our point of departure, this paper investigates how places in various ways have become augmented by means of mediatization. Augmented reality represents processes of mediatization that broaden and enhance spatial experiences. These processes are characterized by the activation of users and the creation of artificial operational environments embedded in various physical or virtual locations. The idea of augmented spatial practice is related to the ideas of site specific aesthetic and emotionalization of place in respectively physical, mediated and mediatized places.
Original languageEnglish
Publication date2008
Number of pages25
Publication statusPublished - 2008
EventCommunication for Social Impact. The 58th Anual Conference of the International Communication Association - Montreal, Canada
Duration: 22 May 200826 May 2008

Conference

ConferenceCommunication for Social Impact. The 58th Anual Conference of the International Communication Association
CountryCanada
CityMontreal
Period22/05/200826/05/2008

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